Friday, October 16, 2009

TWO CHOICES

Far too often, players try to avoid adversity. We had an incident in our practice yesterday that was the perfect example of that.

When a player comes face to face with a limitation, something that’s just “too hard”… they have two choices: they can either give-up and say “I can’t” (which is the wrong choice) or they can embrace that test of adversity before them and use it as an opportunity to get creative and find a way to get past it.

When a player runs from adversity, two things happen. The first is that they wear themselves out trying to run from it. They spend more time trying to avoid letting those around them see that they are struggling, than actually trying to overcome that adversity. In a nutshell, they avoid placing themselves into a position that challenges them.

Secondly, the player’s skills that in particular area will never improve if they run from the adversity. They’ll never get over the hump and get better.

However, if a player will embrace that adversity, and challenge themselves to find a way to get past it, not only will their skills grow... but they will grow as a person.

4:13

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